初版-带一个进度条
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91
sources/UISelector.cpp
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91
sources/UISelector.cpp
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#include "UISelector.h"
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namespace ezui {
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UISelector::UISelector(const std::vector<Control*>& controls)
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{
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this->m_ctls = controls;
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}
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UISelector::UISelector(const std::list<Control*>& controls)
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{
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this->m_ctls.resize(controls.size());
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for (auto& it : controls) {
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this->m_ctls.push_back(it);
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}
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}
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UISelector::UISelector(Control* ctl)
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{
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this->m_ctl = ctl;
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}
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UISelector::UISelector(Control* ct, const UIString& _mathStr)
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{
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UIString mathStr = _mathStr;
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mathStr.replace(" ", " ");
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//模仿jquery进行元素匹配
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}
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UISelector::~UISelector()
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{
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}
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UISelector& UISelector::Css(const UIString& styleStr)
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{
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/* for (auto& it : this->ctls) {
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if (notCtl == it)continue;
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it->SetStyleSheet(styleStr);
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}
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if (ctl) {
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if (notCtl == ctl)return *this;
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ctl->SetStyleSheet(styleStr);
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}*/
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return *this;
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}
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UISelector& UISelector::CssHover(const UIString& styleStr)
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{
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/* for (auto& it : this->ctls) {
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if (notCtl == it)continue;
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it->SetStyleSheet(styleStr, ControlState::Hover);
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}
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if (ctl) {
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if (notCtl == ctl)return *this;
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ctl->SetStyleSheet(styleStr, ControlState::Hover);
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}*/
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return *this;
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}
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UISelector& UISelector::CssActive(const UIString& styleStr)
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{
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/* for (auto& it : this->ctls) {
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if (notCtl == it)continue;
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it->SetStyleSheet(styleStr, ControlState::Active);
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}
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if (ctl) {
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if (notCtl == ctl)return *this;
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ctl->SetStyleSheet(styleStr, ControlState::Active);
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}*/
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return *this;
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}
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UISelector& UISelector::Attr(const UIString& key, const UIString& value)
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{
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for (auto& it : this->m_ctls) {
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if (m_notCtl == it)continue;
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it->SetAttribute(key, value);
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}
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if (m_ctl) {
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if (m_notCtl == m_ctl)return *this;
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m_ctl->SetAttribute(key, value);
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}
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return *this;
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}
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UISelector& UISelector::Refresh()
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{
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for (auto& it : this->m_ctls) {
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it->Invalidate();
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}
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if (m_ctl) {
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m_ctl->Invalidate();
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}
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return *this;
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}
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UISelector& UISelector::Not(Control* fiterCtl) {
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this->m_notCtl = fiterCtl;
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return *this;
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}
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};
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